%A Cimen, Gokcen %A Yuan, Ye %A Sumner, Robert W. %A Coros, Stelian %A Guay, Martin %D 2018 %T Interacting with Intelligent Characters in AR %K %X In this paper, we explore interacting with virtual characters in AR along real-world environments. Our vision is that virtual characters will be able to understand the real-world environment and interact in an intelligent and realistic manner with it. For example, a character can walk around uneven stairs and slopes, or be pushed away by collisions with real-world objects like a ball. We describe how to automatically animate a new character, and imbue it’s motion with adaption to environments and reactions to perturbations from the real world. %U https://www.ambientmediaassociation.org/Journal/index.php/series/article/view/277 %J International SERIES on Information Systems and Management in Creative eMedia (CreMedia) %0 Journal Article %P 24-29%N 2017/2 %@ 2341-5576 %8 2018-01-11