Investigating the Usability of a Mobile App for Finding and Exploring Places and Events

  • Ansgar Scherp
  • Florian Knip
  • Christian Bikar
  • Bernd Pfister
  • Bernd Opitz
  • Timo Sztyler
  • Michael Jess

Abstract

In our two-step field study, we developed and evaluated mobEx, a mobile app for faceted exploration of social media data on Android phones. mobEx unifies the data sources of related commercial apps in the market by retrieving information from various providers. The goal of our study was to find out, if the subjects understood the metaphor of a time-wheel as novel user interface feature for finding and exploring places and events and how they use it. In addition, mobEx offers a grid-based navigation menu and a list-based navigation menu for exploring the data. Here, we were interested in gaining some qualitative insights about which type of navigation approach the users prefer when they can choose between them. In this paper, we present the design and a preliminary analysis of the results of our study.

Downloads

Download data is not yet available.

References

[1] Peter Morville & Jeffery Callender. Search Patterns.
O’Reilly, 2010. ISBN 978-0-596-80227-1.

[2] Raimund Dachselt, Mathias Frisch, and Markus Wei-
land. Facetzoom: a continuous multi-scale widget for
navigating hierarchical metadata. In Proceedings of the
SIGCHI Conference on Human Factors in Computing
Systems, pages 1353–1356. ACM, 2008.

[3] Niels Henze. Hit it!: an apparatus for upscaling mobile
hci studies. In CHI’12 Extended Abstracts on Human
Factors in Computing Systems, pages 1333–1338. ACM,
2012.

[4] Amy K. Karlson, George G. Robertson, Daniel C. Rob-
bins, Mary P. Czerwinski, and Greg R. Smith. Fathumb:
a facet-based interface for mobile search. In Proceed-
ings of the SIGCHI Conference on Human Factors in
Computing Systems, CHI ’06, pages 711–720, New York,
NY, USA, 2006. ACM. ISBN 1-59593-372-7. doi:
10.1145/1124772.1124878. URL http://doi.acm.org/
10.1145/1124772.1124878.

[5] Gary Marchionini. Exploratory search: from finding
to understanding. Commun. ACM, 49(4):41–46, April
2006. ISSN 0001-0782. doi: 10.1145/1121949.1121979.
URL http://doi.acm.org/10.1145/1121949.1121979.

[6] B. Opitz, T. Sztyler, M. Jess, F. Knip, C. Bikar, B. Pfis-
ter, and A. Scherp. An approach for incremental en-
tity resolution at the example of social media data. In
Proceedings of the AI Mashup Challenge 2014 co-located
with 11th Extended Semantic Web Conference (ESWC
2014); Crete, Greece. CEUR-WS, 2014. http://ceur-
ws.org/Vol-1200/.

[7] Daniel Schmeiß, Ansgar Scherp, and Steffen Staab. Inte-
grated mobile visualization and interaction of events and
pois. In Proceedings of the 18th International Conference
on Multimedia 2010, Firenze, Italy, October 25-29, 2010,
pages 1567–1570. ACM, 2010.

[8] Mark Schneider, Ansgar Scherp, and Jochen Hunz. A
comparative user study of faceted search in large data
hierarchies on mobile devices. In 12th International Con-
ference on Mobile and Ubiquitous Multimedia, MUM ’13,
Luleå, Sweden - December 02 - 05, 2013, page 28, 2013.

[9] Timothy Sohn, Kevin A Li, William G Griswold, and
James D Hollan. A diary study of mobile information
needs. In Proceedings of the SIGCHI Conference on
Human Factors in Computing Systems, pages 433–442.
ACM, 2008.
Published
2015-02-17
How to Cite
SCHERP, Ansgar et al. Investigating the Usability of a Mobile App for Finding and Exploring Places and Events. International SERIES on Information Systems and Management in Creative eMedia (CreMedia), [S.l.], n. 2014/1, p. 6-10, feb. 2015. ISSN 2341-5576. Available at: <http://www.ambientmediaassociation.org/Journal/index.php/series/article/view/226>. Date accessed: 17 oct. 2019.
Share |