Ambient (aka pervasive, ubiquitous) media environments offer a plethora of context data as well as opportunities for context-related content production and consumption. They are the perfect environments for providing users with highly contextualized data-driven services and data-driven visual and additive content. To build such ambient media environments, semantics play an essential role to deal with a seamless integration of the urban context as well as the digital services to be provided. The application areas range from smart cars, urban informatics, smart homes, ambient assisted living, smart media environments, and new interaction devices. We aim to bring together communities involved in different semantic applications needed for the creation of ambient media environments, like: digital services, media interoperability, open data, user interfaces, human-computer interaction, user-centred and interaction design, user experience, business modelling, knowledge management, etc.
This will allow identifying common themes between the participant's current work and research agenda, and, eventually, leading to the discovery of new insights and opportunities. The primary research goal is to assess new trends for applying semantics in digital services for urban contexts and the disciplines involved in the creation of these services. The workshop organizers have extensive experiences in organizing high level workshops through the non-profit International Ambient Media Association (AMEA) they founded. The organizers have also established an own free open access series and journal within the association, attracted large audiences, and disseminated the results through high level journal special issues as e.g. Springer-Verlagâ€™s Multimedia Tools & Applications.