1st Workshop on Artificial Intelligence Meets Virtual and Augmented Worlds (AIVRAR) in conjucntion with SIGGRAPH Asia 2017

Author: admin - Published 2017-05-27 12:09 - ( Reads)

The objective of this workshop is to invite scholars and practitioners to discuss synergies between virtual and augmented reality (VR & AR) and artificial intelligence (AI) and machine learning (ML). The aim is to gather a cross-disciplinary team of experts with a background in computer science, Human-Computer Interaction (HCI), psychology/cognitive sciences, culture/communication studies, design and art to develop this fascinating intersection. The aspects to discuss range from user-experience, technologies applications, methods, cultural implications, communication theories, to artistic approaches.

Student Works (Undergraduate, Postgraduate, and PhD): Perceptive Informatics - Visualisation, Interactive Media, User-Experience

Author: System Administrator - Published 2016-08-19 14:10 - ( Reads)

I am actively searching for students interested in several aspects of visualization and interactive media on undergraduate, postgraduate, and doctorate level. As I am in favor for cross-disciplinary work, I am searching for students with any background: computer science, humanities, business, human-computer interaction, or design. The most important is a drive to gain more understanding in perceptive informatics: visualization, interaction, human perception and content creation from a business, technical, and human perspective.

The LudoViCo UX-Machine - Get your sensor based UX experiments to the next level

Author: Artur Lugmayr - Published 2016-08-10 17:15 - ( Reads)

Gathering and interpreting usability data from distributed sensor networks is a rather challenging task. With support from Curtin University and developed in collaboration with Stuart Bender, the tool is capable for recording, archiving, analysing, and interpreting sensor data from User eXperience (UX) experiments and is freely available to the community. Take your smart city, urban informatics, smart living, audience research project to the next level with The Ludovico UX-Machine.

Portable Personality (P2) - Chatterbot Beyond Microsoft's Tay

Author: System Administrator - Published 2016-08-10 17:01 - ( Reads)

Portable Personality (P2) is a concept for metadata harvesting, personality mining, and providing personalized services to the consumer. The concept connects people with people, objects with objects, and objects with people in a digital and virtual space.

EMail Lists and Newsletters Hosted by iAMEA

Author: admin - Published 2016-08-09 14:42 - ( Reads)

There are many interesting email lists you can follow - ranging from special interest groups, the iAMEA email list, and others. Please take a look at them and get the news you are interested in.

Managing and Leading Creative Universities - Foundations of Successful Science Management, Springer-Verlag, 2016

Author: Artur Lugmayr - Published 2015-03-02 18:16 - (3851 Reads)

Managing and Leading Creative Universities - Foundations of Successful Science Management, Springer-Verlag, 20016: Leadership and management and leading universities, faculties, departments, or research laboratories undergoes a tremendous change during recent years. Universities and its researchers are more and more under pressure to produce scientific results and commercial viable outputs. Academic freedom and science as long-term investment for society and business vanish more and more, and put pressure on scientists to rise funding, cope with external stakeholders or job uncertainties, and internationalization strategies. The scope of this book is to discuss the changes, and especially emphasize the importance of universities as grassroots place for many activities.

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